So, in the interest of actually putting things on my blog, despite the fact that I'm not really in the place for major thoughtpieces right now, I'm going to try a new thing.
I've got mixed feelings about the screenwriting site Scriptshadow on various levels, ranging from the aesthetic to the ethical. But one thing I have found interesting is the occasion feature the site does where they list 10 things they learned from a certain film from a writing perspective. So I'm going to go through a couple of movies I saw recently and talk about what I learned from them. Not going to be 10 things, not even going to review the movie. Just think of it as a series of quick thoughts on what techniques worked and which ones didn't.
END OF WATCH (2012, David Ayers)
Tip 1: Supporting characters need to have a reason to exist.
Jake Gyllenhaal & Michael Pena's significant others barely get any screentime and they don't have a character arc of their own. But yet they occupy a lot of time and space in the movie relative to their function. What do they establish that Gyllenhaal & Pena's conversations & squad-car time do not already establish?
Tip 2: For big emotional moments, less is more.
At the end of the movie (SPOILERS), a main character gets up at someone's funeral to give the eulogy. Normally, you'd think a writer would go for broke on this. But Ayers just has the character choke out, "he was my brother" and then break down. It's a very strong choice because the character has been established as macho & intelligent & talkative. So this gives us an idea of how much the character has been hurt by this death.
Tip 3: Know when to end.
Unfortunately, Ayers decided to end the movie with a flashback to a typical "day in the life" moment. It doesn't give us anything new, emotionally or information-wise. In fact, by cutting back, it undermines the genuine emotion the previous scene had brought up.
Geek blog on speculative fiction, movies, and comics through the lense of an over-intellectual Southern transplant.
Showing posts with label art is hard. Show all posts
Showing posts with label art is hard. Show all posts
Friday, September 6, 2013
Thursday, October 11, 2012
Primer on BUILDING STORIES & Chris Ware
Chris Ware's BUILDING STORIES is out, which means its time for media coverage to begin. Since a lot of media outlets generally don't have the time or knowledge to do in-depth research into "comic books", "graphic novels" or "those things kids like". So, for everyone out there just getting into Chris Ware, he's a simple guide to Chris Ware and his work.
Q: Who is Chris Ware?
A: Most people believe that Chris Ware is a sensitive writer-artist based out of the Chicago area. What most people don't realize is that this is a lie!
Chris Ware is actually an alias for Rob Liefeld, the controversial artist who broke into comics in the '80s with HAWK & DOVE and NEW MUTANTS. The "Chris Ware" persona was hatched over a drunken bull session with Gary Groth of The Comics Journal at the San Diego Comicon in 1995. Groth said that Liefeld would never create a comic book he liked. Liefeld said if he did, Groth would have to give every book he did under the pseudonym at least a week's worth of coverage. Groth lost the bet. And "Chris Ware" was born.
Industry folks also claim that "Dan Clowes" is another alias for Rob Liefeld. That is stupid. "Dan Clowes" is the name of the studio that Marc Silvestri and Jim Balent have founded.
Q: What is BUILDING STORIES about?
A: As always, where art is concerned, it depends on how you interpret the contents. Some people say that it is the story of a lonely woman, trying to connect with the world around her. Others say that it is a narrative about post-Modern America's disconnect from itself. All I can say is, it finally resolves what Jimmy Corrigan, the Smartest Boy on Earth, was doing during INFINITE CRISIS.
Q: I heard that Ware did something weird with the packaging. Is that true?
A: Yes. Chris Ware had trees chopped up and the resulting wood transformed into wood pulp. He then had giant machines transform that pulp into a regular shape, upon which it would be easy to imprint different colored-inks. Those flimsy pieces of pulp were then bound between slightly less flimsy pieces of pulp, put into containers, and shipped to different retail outlets and warehouses where they could be obtained by consumers. All in all, a very previous and artistic way to disseminate art in our modern age.
Also, there are slight variations in the way those piece of pulp are organized and combined, from one printing to another. This has never happened before in the history of comic books.
Q: Does this mean comics aren't for kids anymore? Can I add "Biff! Bang! Pow!" to the headline?
A: Comics have not been printed for kids since 1970. They are mostly consumed by rocks, sentient bacteria, and the Omni-Being from the Dark Galaxy of Quadrant 5.
But go ahead with the "Biff!" "Bang!" "Pow!" to your headline. No one has ever thought of that joke before.
Q: Have you even read BUILDING STORIES yet?
A: That's ridiculous. If I read BUILDING STORIES, I'd have to pick an order to read it in, and I might pick the wrong order!
Also, I hear Joss Whedon plans to make a movie version of it.
Q: Who is Chris Ware?
A: Most people believe that Chris Ware is a sensitive writer-artist based out of the Chicago area. What most people don't realize is that this is a lie!
Chris Ware is actually an alias for Rob Liefeld, the controversial artist who broke into comics in the '80s with HAWK & DOVE and NEW MUTANTS. The "Chris Ware" persona was hatched over a drunken bull session with Gary Groth of The Comics Journal at the San Diego Comicon in 1995. Groth said that Liefeld would never create a comic book he liked. Liefeld said if he did, Groth would have to give every book he did under the pseudonym at least a week's worth of coverage. Groth lost the bet. And "Chris Ware" was born.
Industry folks also claim that "Dan Clowes" is another alias for Rob Liefeld. That is stupid. "Dan Clowes" is the name of the studio that Marc Silvestri and Jim Balent have founded.
Q: What is BUILDING STORIES about?
A: As always, where art is concerned, it depends on how you interpret the contents. Some people say that it is the story of a lonely woman, trying to connect with the world around her. Others say that it is a narrative about post-Modern America's disconnect from itself. All I can say is, it finally resolves what Jimmy Corrigan, the Smartest Boy on Earth, was doing during INFINITE CRISIS.
Q: I heard that Ware did something weird with the packaging. Is that true?
A: Yes. Chris Ware had trees chopped up and the resulting wood transformed into wood pulp. He then had giant machines transform that pulp into a regular shape, upon which it would be easy to imprint different colored-inks. Those flimsy pieces of pulp were then bound between slightly less flimsy pieces of pulp, put into containers, and shipped to different retail outlets and warehouses where they could be obtained by consumers. All in all, a very previous and artistic way to disseminate art in our modern age.
Also, there are slight variations in the way those piece of pulp are organized and combined, from one printing to another. This has never happened before in the history of comic books.
Q: Does this mean comics aren't for kids anymore? Can I add "Biff! Bang! Pow!" to the headline?
A: Comics have not been printed for kids since 1970. They are mostly consumed by rocks, sentient bacteria, and the Omni-Being from the Dark Galaxy of Quadrant 5.
But go ahead with the "Biff!" "Bang!" "Pow!" to your headline. No one has ever thought of that joke before.
Q: Have you even read BUILDING STORIES yet?
A: That's ridiculous. If I read BUILDING STORIES, I'd have to pick an order to read it in, and I might pick the wrong order!
Also, I hear Joss Whedon plans to make a movie version of it.
Labels:
art is hard,
chris ware,
comedy,
comic books,
criticism,
high art,
humor,
low art
Thursday, September 27, 2012
Friday, September 7, 2012
The Shadow of the Gunman and the Swordsman: Golgo 13 and Conan the Barbarian
Pop culture says a lot about a country, and the pop culture that best gives someone an idea about the country's mindset is rarely the culture that people praise. It's usually not the Pulitzer Prize winners or the Oscar winners that we look back on as time capsules of what America was like. It's the Valley of the Dolls and Dirty Harry.
Whenever people (usually conservatives) attack academia, it's for writing papers on TV or comic books or music or movies with little Harold Bloom-approved value. What's the value, your ivory tower-hating good ol' regular American pundit might say, of writing about the semiotics of Law and Order or the post-capitalist structuralism of Justin Bieber?
And I know this might seem like a straw-man kind of thing, but then again, take Naomi Schaefer Riley. Please.
Anyway, already-dated digs at blogosphere dust-ups aside, my point is, what we say in our trashy and/or guilty pleasures and what, more importantly, the public enjoys in their trashy and/or guilty pleasures tells the observer a lot about the public values. It hints at what is in their hearts, instead of what they claim to think.
Looking at Law and Order, for example, what's important is not the mild liberalism of the writers and producers. What is important is that we have the picture of a justice system that is incredibly perceptive and hands-on. The detectives, flawed or cynical as they might be, have a dogged determination and usually lay their hands on a suspect within a matter of days, if not hours. The prosecutors and defense attorneys are usually well-trained, highly-capable individuals, who fight out their battles in front of a jury, and win and lose their cases on the basis of savvy detective work and a keen grasp of the law.
You don't see the large number of cases that remain unsolved, the large number of cases that are quickly plea-bargained out, cops who are petty or mediocre, overworked and underpaid lawyers who offload a lot of their day-to-day duties onto paralegals. Have you ever seen a paralegal show up on Law and Order, or Criminal Minds or CSI: Whatever?
But yet, even at our most cynical, whatever our political background, we think that this is our ideal. This is how the system is supposed to work!
In the last couple of months, two of my trashier pleasures have been Conan the Barbarian (mostly the comics, though I also watched the first film) and Golgo 13 (the anime movies and TV episodes and a little bit of the manga). And on their surface, there are definitely a lot of similarities between the two works, at the generic level.
Conan the Barbarian is a muscle-bound, hard-fighting, hard-living quasi-Nordic warrior in a vaguely pre-medieval, post-Roman Eurasia, who wanders from town to town looking for wenches, wine, and chances to make money as either a thief or a soldier. The women he captures or rescues usually fall in love with him, for at least a little while.
Golgo 13 (a.k.a. Duke Togo) is a muscular Japanese assassin who travels around the world, shooting targets in incredibly impossible situations for money. When he's not killing people, he's usually bedding women in very manly ways.*
Both are clearly male empowerment fantasies, built around the idea that men express their manliness by killing/fighting and having sex with women. The most manly specimens are those that are paid for killing/fighting.
You don't have to look very far for other examples of this empowerment fantasy across genre and form of media. Almost all the Arnold Schwarzenegger protagonists, the Punisher, Wolverine, the Continental Op, most gangsta rappers, and so forth.**
I don't think it's necessary, at this point, to even discuss the fact that women are usually passive characters and victims, with their roles limited to mothers or whores.
But there is a deeper co-relation between Conan and Golgo 13 than that. Historically, culturally, and morally, they share a deeper kinship.
Conan was created by Robert E. Howard between 1929-1930, and his adventures first appeared in the 1930s. After Howard's suicide in 1936, his adventures were kept in print and republished by the executors of his estate, on and off, for the next three decades. However, it was not until the late sixties and early seventies that the character's success flowered with the publication of the Lancer/Ace paperbacks and the start of Marvel Comic's highly successful run of Conan comic books and black-and-white magazines.
Furthermore, post-Howard, a large part of Conan's image as a character was shaped by a series of collaborators, artists and editors with either a loose affiliation with Howard or no connection with him at all. A "studio system" aesthetic evolved, where writers like L. Sprague de Camp, Lin Carter, Bjorn Nyberg and Roy Thomas, and artists like Boris Vallejo, Barry Windsor-Smith, and John Buscema, added significant portions to the Conan mythos or rewrote other non-Conan stories by Howard to become Conan stories. Roy Thomas, in a quest to create content for Marvel's comics and magazines, even appropriated and licensed the non-Conan works of other fantasy writers!***
Though there was mercenary element at work here, the creators intended to serve Conan (or at least their vision of Conan). This was no egotistical attempt by upstart crows to beautify themselves with another's feathers, as might characterize August Derleth's appropriation of H.P. Lovecraft's work.
Golgo 13 was created by Takao Saito in the late 1960s and was first published in 1969. Though Takao Saito was Golgo's creator, the art and writing duties of the series are generally handled by a studio under his supervision. Though Saito's role in the day-to-day operations of the studio are certainly open to speculation, his name is the only one that appears in the credits for the manga.
Furthermore, the live action movies and the anime movies and TV series are under the control of others, though they draw on the comics for inspiration.
What's important to emphasize here is that the late 1960s and early 1970s was the first time either of these characters could command mass appeal. Leaving aside the gore and gruesomeness of their adventures (with extreme violence becoming more mainstream thanks to film and the TV news), both characters possessed a sexual rapaciousness that was only starting to become acceptable toward the end of the 1960s.
However, at the same time, both characters occupy a space of protest against the hippie/protest movements of the time. Their sexual appetites might seem part of the "Summer of Love", but their attitudes towards women are not progressive or feminist. Both characters are satisfied with a market economy and have no qualms with positioning themselves as commodities. Insofar as they display a political consciousness, it could be characterized as conservative, though they are rather apolitical. And though neither is racist or nationalist, their adventures and interactions usually express chauvinism towards cultures than their own.
I will deal more with these characterizations of Conan and Golgo in my next post.
I also wish to say, as a disclaimer, that I am not trying to characterize the political convictions of the writers/artists/editors working on these characters. Roy Thomas, at the very least, strikes me as a relatively progressive writer from his other comic book work. The tenor of these characters' adventures, however, definitely are on the conservative end of the spectrum, and the generic conventions work against progressive or leftist influences.
Anyway, next time: what Golgo says about Japan and what Conan says about America. Yup, I'm aiming big!
*(For a more detailed history of Golgo 13 than I would ever be capable of writing, visit Joe McCulloch's detailed write-up of Golgo here, here and here.)
** However, from my point of view, these characters are not law enforcement and they are not government agents. James Bond might be the one exception. But all of these characters, though they might have a moral system, are not constrained by law or (usually) a chain of command. John McClane, for example, is very different from John Matrix (from Commando). While both kill bad guys, McClane is functioning as a protector of society. Matrix only cares about his daughter and enforcing his own sense of justice. McClane goes back to being a cop. Matrix rejects the idea of going back to be a soldier.
*** Norvell Page's Flame Winds, which was originally about Prester John in China, became a Conan adventure!
Whenever people (usually conservatives) attack academia, it's for writing papers on TV or comic books or music or movies with little Harold Bloom-approved value. What's the value, your ivory tower-hating good ol' regular American pundit might say, of writing about the semiotics of Law and Order or the post-capitalist structuralism of Justin Bieber?
And I know this might seem like a straw-man kind of thing, but then again, take Naomi Schaefer Riley. Please.
Anyway, already-dated digs at blogosphere dust-ups aside, my point is, what we say in our trashy and/or guilty pleasures and what, more importantly, the public enjoys in their trashy and/or guilty pleasures tells the observer a lot about the public values. It hints at what is in their hearts, instead of what they claim to think.
Looking at Law and Order, for example, what's important is not the mild liberalism of the writers and producers. What is important is that we have the picture of a justice system that is incredibly perceptive and hands-on. The detectives, flawed or cynical as they might be, have a dogged determination and usually lay their hands on a suspect within a matter of days, if not hours. The prosecutors and defense attorneys are usually well-trained, highly-capable individuals, who fight out their battles in front of a jury, and win and lose their cases on the basis of savvy detective work and a keen grasp of the law.
You don't see the large number of cases that remain unsolved, the large number of cases that are quickly plea-bargained out, cops who are petty or mediocre, overworked and underpaid lawyers who offload a lot of their day-to-day duties onto paralegals. Have you ever seen a paralegal show up on Law and Order, or Criminal Minds or CSI: Whatever?
But yet, even at our most cynical, whatever our political background, we think that this is our ideal. This is how the system is supposed to work!
In the last couple of months, two of my trashier pleasures have been Conan the Barbarian (mostly the comics, though I also watched the first film) and Golgo 13 (the anime movies and TV episodes and a little bit of the manga). And on their surface, there are definitely a lot of similarities between the two works, at the generic level.
Conan the Barbarian is a muscle-bound, hard-fighting, hard-living quasi-Nordic warrior in a vaguely pre-medieval, post-Roman Eurasia, who wanders from town to town looking for wenches, wine, and chances to make money as either a thief or a soldier. The women he captures or rescues usually fall in love with him, for at least a little while.
Golgo 13 (a.k.a. Duke Togo) is a muscular Japanese assassin who travels around the world, shooting targets in incredibly impossible situations for money. When he's not killing people, he's usually bedding women in very manly ways.*
Both are clearly male empowerment fantasies, built around the idea that men express their manliness by killing/fighting and having sex with women. The most manly specimens are those that are paid for killing/fighting.
You don't have to look very far for other examples of this empowerment fantasy across genre and form of media. Almost all the Arnold Schwarzenegger protagonists, the Punisher, Wolverine, the Continental Op, most gangsta rappers, and so forth.**
I don't think it's necessary, at this point, to even discuss the fact that women are usually passive characters and victims, with their roles limited to mothers or whores.
But there is a deeper co-relation between Conan and Golgo 13 than that. Historically, culturally, and morally, they share a deeper kinship.
Conan was created by Robert E. Howard between 1929-1930, and his adventures first appeared in the 1930s. After Howard's suicide in 1936, his adventures were kept in print and republished by the executors of his estate, on and off, for the next three decades. However, it was not until the late sixties and early seventies that the character's success flowered with the publication of the Lancer/Ace paperbacks and the start of Marvel Comic's highly successful run of Conan comic books and black-and-white magazines.
Furthermore, post-Howard, a large part of Conan's image as a character was shaped by a series of collaborators, artists and editors with either a loose affiliation with Howard or no connection with him at all. A "studio system" aesthetic evolved, where writers like L. Sprague de Camp, Lin Carter, Bjorn Nyberg and Roy Thomas, and artists like Boris Vallejo, Barry Windsor-Smith, and John Buscema, added significant portions to the Conan mythos or rewrote other non-Conan stories by Howard to become Conan stories. Roy Thomas, in a quest to create content for Marvel's comics and magazines, even appropriated and licensed the non-Conan works of other fantasy writers!***
Though there was mercenary element at work here, the creators intended to serve Conan (or at least their vision of Conan). This was no egotistical attempt by upstart crows to beautify themselves with another's feathers, as might characterize August Derleth's appropriation of H.P. Lovecraft's work.
Golgo 13 was created by Takao Saito in the late 1960s and was first published in 1969. Though Takao Saito was Golgo's creator, the art and writing duties of the series are generally handled by a studio under his supervision. Though Saito's role in the day-to-day operations of the studio are certainly open to speculation, his name is the only one that appears in the credits for the manga.
Furthermore, the live action movies and the anime movies and TV series are under the control of others, though they draw on the comics for inspiration.
What's important to emphasize here is that the late 1960s and early 1970s was the first time either of these characters could command mass appeal. Leaving aside the gore and gruesomeness of their adventures (with extreme violence becoming more mainstream thanks to film and the TV news), both characters possessed a sexual rapaciousness that was only starting to become acceptable toward the end of the 1960s.
However, at the same time, both characters occupy a space of protest against the hippie/protest movements of the time. Their sexual appetites might seem part of the "Summer of Love", but their attitudes towards women are not progressive or feminist. Both characters are satisfied with a market economy and have no qualms with positioning themselves as commodities. Insofar as they display a political consciousness, it could be characterized as conservative, though they are rather apolitical. And though neither is racist or nationalist, their adventures and interactions usually express chauvinism towards cultures than their own.
I will deal more with these characterizations of Conan and Golgo in my next post.
I also wish to say, as a disclaimer, that I am not trying to characterize the political convictions of the writers/artists/editors working on these characters. Roy Thomas, at the very least, strikes me as a relatively progressive writer from his other comic book work. The tenor of these characters' adventures, however, definitely are on the conservative end of the spectrum, and the generic conventions work against progressive or leftist influences.
Anyway, next time: what Golgo says about Japan and what Conan says about America. Yup, I'm aiming big!
*(For a more detailed history of Golgo 13 than I would ever be capable of writing, visit Joe McCulloch's detailed write-up of Golgo here, here and here.)
** However, from my point of view, these characters are not law enforcement and they are not government agents. James Bond might be the one exception. But all of these characters, though they might have a moral system, are not constrained by law or (usually) a chain of command. John McClane, for example, is very different from John Matrix (from Commando). While both kill bad guys, McClane is functioning as a protector of society. Matrix only cares about his daughter and enforcing his own sense of justice. McClane goes back to being a cop. Matrix rejects the idea of going back to be a soldier.
*** Norvell Page's Flame Winds, which was originally about Prester John in China, became a Conan adventure!
Saturday, February 4, 2012
Department of new ventures....
So I've started a tumblr blog as an offshoot to the Mr. K enterprise.
The tumblr blog will be more of a place for flash fiction and occasionally snarky images, whereas this site will remain devoted mostly to criticism, thought pieces and reviews.
Check out the tumblr now for the beginning of a continuing series called "A Tomb for Hugo Gernsback."
A little hint to you blog-fans: this first series of short flash fiction is inspired by Borges, Bolano and Danilo Kis.
The tumblr blog will be more of a place for flash fiction and occasionally snarky images, whereas this site will remain devoted mostly to criticism, thought pieces and reviews.
Check out the tumblr now for the beginning of a continuing series called "A Tomb for Hugo Gernsback."
A little hint to you blog-fans: this first series of short flash fiction is inspired by Borges, Bolano and Danilo Kis.
Monday, January 30, 2012
The money will roll right in...
I went to go see "Under the Big Black Sun", the Los Angeles Museum of Contemporary Art's exhibit of modern art from 1974-1981 on Saturday. It was a free day for most of Los Angeles' museums, so I figured I would make the most of it with a journey downtown, via train, through the barren wastelands of Downtown LA on the weekend, to Little Tokyo.
Now, with an exhibition named after an album by LA punk band X, and scheduled events involving Henry Rollins and another one involving X performing with the Dead Kennedys and the Avengers, you'd think this would be a very punk-centric exhibit.
Well, actually, if you know much about punk, the fact that MOCA is honoring the LA arts scene in the punk era with performances by two SAN FRANCISCAN punk bands would probably be a warning that we're going to get a very selective and self-serving exhibit.
And that's exactly what we get. The main portion of the exhibit is devoted to the expected modern art conceptual pieces, recordings of performance art and video pieces, strange abstract stuff, and borderline tongue-in-cheek anthropological photography.
And then, shoved into two rooms in the very back of the building, hidden behind an unrelated exhibition on Theaster Gates and Civil Rights, are the majority of the punk pieces.
Which amount to two Gary Panter pieces, some random collective propaganda art (for benefits or protests, etc.) and a wall of Raymond Pettibon art.
So MOCA has basically segregated the punk rock culture items from the rest of the modern art. And I don't totally blame them.
Because while one or two pieces of the main exhibit are "creative" or "interesting", most of it disappeared from my mind the instant I walked away. But the Gary Panter art and the Raymond Pettibon art stuck. Pettibon's pop-art/Chick-tract/comic book-damaged art especially is a million times more shocking, scary and witty than anything in the rest of the exhibit. If you put any Raymond Pettibon flyer next to a series of matches placed on top of quarters representing the Soviet armored cavalry (no, I'm not joking), I doubt you'd really care about the latter.
And, strangely enough, MOCA must realize what the real draw is, because in addition to a marketing campaign trying to springboard off of punk, 9/10ths of the gift shop is given over to punk memorabilia. You don't see any coffee table books about left-wing post-modernists who white out newspaper headlines or take blurry stills from inaugural videos. You see copies of Black Flag's discography and oral histories of punk.
I don't think there's any question that punk is an art form, not a revolution, at this point. But it's hilarious that, even as co-opted and compromised as it is, it still has more lifeblood than your average piece of contemporary art.
Now, with an exhibition named after an album by LA punk band X, and scheduled events involving Henry Rollins and another one involving X performing with the Dead Kennedys and the Avengers, you'd think this would be a very punk-centric exhibit.
Well, actually, if you know much about punk, the fact that MOCA is honoring the LA arts scene in the punk era with performances by two SAN FRANCISCAN punk bands would probably be a warning that we're going to get a very selective and self-serving exhibit.
And that's exactly what we get. The main portion of the exhibit is devoted to the expected modern art conceptual pieces, recordings of performance art and video pieces, strange abstract stuff, and borderline tongue-in-cheek anthropological photography.
And then, shoved into two rooms in the very back of the building, hidden behind an unrelated exhibition on Theaster Gates and Civil Rights, are the majority of the punk pieces.
Which amount to two Gary Panter pieces, some random collective propaganda art (for benefits or protests, etc.) and a wall of Raymond Pettibon art.
So MOCA has basically segregated the punk rock culture items from the rest of the modern art. And I don't totally blame them.
Because while one or two pieces of the main exhibit are "creative" or "interesting", most of it disappeared from my mind the instant I walked away. But the Gary Panter art and the Raymond Pettibon art stuck. Pettibon's pop-art/Chick-tract/comic book-damaged art especially is a million times more shocking, scary and witty than anything in the rest of the exhibit. If you put any Raymond Pettibon flyer next to a series of matches placed on top of quarters representing the Soviet armored cavalry (no, I'm not joking), I doubt you'd really care about the latter.
And, strangely enough, MOCA must realize what the real draw is, because in addition to a marketing campaign trying to springboard off of punk, 9/10ths of the gift shop is given over to punk memorabilia. You don't see any coffee table books about left-wing post-modernists who white out newspaper headlines or take blurry stills from inaugural videos. You see copies of Black Flag's discography and oral histories of punk.
I don't think there's any question that punk is an art form, not a revolution, at this point. But it's hilarious that, even as co-opted and compromised as it is, it still has more lifeblood than your average piece of contemporary art.
Labels:
art is hard,
camp,
dinosaurs must die,
had to leave Los Angeles,
music,
proto-punk,
punk
Thursday, July 7, 2011
A Quick Appreciation of Stan Lee....
So I'd been feeling burned out with comic books lately for several reasons (which will be the subject of a later post). Luckily, I decided to dig out those black & white phone book-style reprints of Kirby's Thor & New Gods that Marvel and DC put out about ten years ago. I've always been a big Kirby fan and I even enjoy his late period stuff, which is certainly flawed, but has a wonderful energy.
Still, you can never go wrong reading/looking at Kirby's Marvel work in the mid-'60s and the first flowering of his Fourth World stories. He's not stretched quite as thin as he was in the early '60s when he worked on every Marvel book (it seems like) and he's not burned out or saddled with corporate remits the way he was after DC canceled the Fourth World books. There's a real sense that he's challenging himself in every issue to do something new with character designs or layouts or fight scenes. And on Thor, Vince Colletta's much-maligned inking is very beautiful. Even if he did erase or ignore the detail of Kirby's pencils, Colletta's thin brush strokes give Kirby's pencils a newspaper adventure strip feel (like Prince Valiant).
Kirby's always worth checking out, but New Gods and his run on Thor as it transitioned from Journey Into Mystery into Thor are amazing.
But one thing I noticed, reading the two back-to-back, is the differences between Kirby's work with Stan Lee and Kirby's solo work. Both periods have plenty of fans and supporters, and I enjoy both.
The thing that emerges from his work with Stan Lee on Thor is how the characterization is more subtle and grounded. Kirby's bombast and melodrama have their charms (and Stan Lee certainly wrote his share of melodrama), but he's not one for nuance. While Orion, upon rereading New Gods, certainly is quite complex (the irony that New Genesis relies on the rage and fierceness Orion inherited from Darkseid to defend themselves from Darkseid is acknowledged quite well), outside of Terrible Turpin, none of the human characters really register. They keep getting crowded out by all the superhumans.
Whereas in Thor, even the walk-ons end up making an impression. There's a sequence where Thor takes a cab to escape a crowd and ends up having a really frank heart-to-heart with the driver. It's a very nice moment, but the capper is, after Thor leaves, the driver's next fare asks him if that's really Thor.
The driver, who from the previous exchange we've seen is a humble, friendly guy. But he can't help but half-brag/half-joke that Thor takes his cab all the time, that they're old pals. And then, he ruefully adds, Thor forgot to pay his fare.
Lee and Kirby together, through the dialogue and art, get across the complexity of this exchange very well. The cab driver comes across as a complex person, and it really illuminates Thor's character as well. Thor has "the common touch", unlike many of his fellow immortals, but even he can lose sight of the details.
What's really impressive about Thor is how funny it can be. Lee has a good touch for leavening the bombast, when it threatens to get too overwhelming. Volstagg's presence keeps Asgard from feeling too cold or inhuman, for example.
I know the attribution of what Kirby and Lee brought to their collaborations is always very tenuous. It's tempting to ascribe to Kirby a lot of what made their collaboration great, both because of Lee's boosterism at the expense of his collaborators and Lee's lack of creative success post-Kirby & Ditko. I think most people, given the choice, would put rather Mister A or Captain Victory on their resume than Ravage 2099 or Stripperella.
But Lee did bring something to Kirby's work. At the very least, he pushed Kirby out of his comfort zone as a co-writer, forcing him to deal with characters and emotions that Kirby preferred to avoid in his solo work.
Still, you can never go wrong reading/looking at Kirby's Marvel work in the mid-'60s and the first flowering of his Fourth World stories. He's not stretched quite as thin as he was in the early '60s when he worked on every Marvel book (it seems like) and he's not burned out or saddled with corporate remits the way he was after DC canceled the Fourth World books. There's a real sense that he's challenging himself in every issue to do something new with character designs or layouts or fight scenes. And on Thor, Vince Colletta's much-maligned inking is very beautiful. Even if he did erase or ignore the detail of Kirby's pencils, Colletta's thin brush strokes give Kirby's pencils a newspaper adventure strip feel (like Prince Valiant).
Kirby's always worth checking out, but New Gods and his run on Thor as it transitioned from Journey Into Mystery into Thor are amazing.
But one thing I noticed, reading the two back-to-back, is the differences between Kirby's work with Stan Lee and Kirby's solo work. Both periods have plenty of fans and supporters, and I enjoy both.
The thing that emerges from his work with Stan Lee on Thor is how the characterization is more subtle and grounded. Kirby's bombast and melodrama have their charms (and Stan Lee certainly wrote his share of melodrama), but he's not one for nuance. While Orion, upon rereading New Gods, certainly is quite complex (the irony that New Genesis relies on the rage and fierceness Orion inherited from Darkseid to defend themselves from Darkseid is acknowledged quite well), outside of Terrible Turpin, none of the human characters really register. They keep getting crowded out by all the superhumans.
Whereas in Thor, even the walk-ons end up making an impression. There's a sequence where Thor takes a cab to escape a crowd and ends up having a really frank heart-to-heart with the driver. It's a very nice moment, but the capper is, after Thor leaves, the driver's next fare asks him if that's really Thor.
The driver, who from the previous exchange we've seen is a humble, friendly guy. But he can't help but half-brag/half-joke that Thor takes his cab all the time, that they're old pals. And then, he ruefully adds, Thor forgot to pay his fare.
Lee and Kirby together, through the dialogue and art, get across the complexity of this exchange very well. The cab driver comes across as a complex person, and it really illuminates Thor's character as well. Thor has "the common touch", unlike many of his fellow immortals, but even he can lose sight of the details.
What's really impressive about Thor is how funny it can be. Lee has a good touch for leavening the bombast, when it threatens to get too overwhelming. Volstagg's presence keeps Asgard from feeling too cold or inhuman, for example.
I know the attribution of what Kirby and Lee brought to their collaborations is always very tenuous. It's tempting to ascribe to Kirby a lot of what made their collaboration great, both because of Lee's boosterism at the expense of his collaborators and Lee's lack of creative success post-Kirby & Ditko. I think most people, given the choice, would put rather Mister A or Captain Victory on their resume than Ravage 2099 or Stripperella.
But Lee did bring something to Kirby's work. At the very least, he pushed Kirby out of his comfort zone as a co-writer, forcing him to deal with characters and emotions that Kirby preferred to avoid in his solo work.
Labels:
art is hard,
collaboration,
comic books,
jack kirby,
stan lee
Wednesday, June 29, 2011
And now for something completely different...
So, I know I haven't been posting a lot lately. Part of it is because I've been busy, but part of it is just exhaustion and boredom. So I want to change things up a little, with a special experiment.
About a month or two ago, I read a movie script by a friend of mine named Brock Wilbur. He's an amazingly talented writer/musician/actor, and the script he wrote, called Your Friends Close, combines all those sides of him into a dark, funny and eerie screenplay that's a science-fictional version of Who's Afraid of Virginia Woolf?
Now he's trying to raise some money to shoot this thing himself with the help of his friends. Now, I'm not involved with the actual film in any way. I'm not in it, I'm not working on it. I just happened to read the script and really liked it. I already donated to the film on Kickstarter, but I don't have enough money to make this film happen myself.
So here's what I'm going to do. Has there been anything on movies or comic books or theatre that you've wanted me to post about? Something I mentioned once but never followed through on? Then here's your chance to read that long-promised post. Here's all you have to do:
1. Donate at least $30 to Your Friends Close' Kickstarter page.
2. Then post the name you donated under (if it's different than your blogspot screenname) and the subject/topic you want me to blog on.
3. I'll write at least 500 words on the topic you want me to write about.
That's it. I'll probably be posting more content at some point, but think of this as your chance to hear my opinions about something you're interested in.
And remember, I know the people involved in this movie, but I'm not getting any benefit out of this, other than getting to watch an awesome indie film eventually.
About a month or two ago, I read a movie script by a friend of mine named Brock Wilbur. He's an amazingly talented writer/musician/actor, and the script he wrote, called Your Friends Close, combines all those sides of him into a dark, funny and eerie screenplay that's a science-fictional version of Who's Afraid of Virginia Woolf?
Now he's trying to raise some money to shoot this thing himself with the help of his friends. Now, I'm not involved with the actual film in any way. I'm not in it, I'm not working on it. I just happened to read the script and really liked it. I already donated to the film on Kickstarter, but I don't have enough money to make this film happen myself.
So here's what I'm going to do. Has there been anything on movies or comic books or theatre that you've wanted me to post about? Something I mentioned once but never followed through on? Then here's your chance to read that long-promised post. Here's all you have to do:
1. Donate at least $30 to Your Friends Close' Kickstarter page.
2. Then post the name you donated under (if it's different than your blogspot screenname) and the subject/topic you want me to blog on.
3. I'll write at least 500 words on the topic you want me to write about.
That's it. I'll probably be posting more content at some point, but think of this as your chance to hear my opinions about something you're interested in.
And remember, I know the people involved in this movie, but I'm not getting any benefit out of this, other than getting to watch an awesome indie film eventually.
Labels:
art is hard,
capital,
economics,
experiments,
friends
Monday, March 21, 2011
The Trial of Lucullus and/or Jesse Camp...
I watched Aeon Flux, the animated series version, for the first time tonight. The first few episodes are fascinating. I'm pretty sure indie comics tackling genre stories are only now exploring that kind of territory.
However, the legacy of MTV's original programming reminds me of a Brecht piece called the Trial of Lucullus. I'm retelling this mainly from memory, so excuse any errors.
The Roman general Lucullus dies and enters the underworld. The Gods put him on trial to decide whether or not he deserves punishment or reward. The people who he dealt with in life are called before the assembled group to testify for or against him.
A long group of witnesses come forth, who condemn Lucullus for the lives lost and ruined to war, his service in the extension of an imperialist dictatorship, and for pillaging & looting his victims.
On his behalf, a cook comes forth. In the course of his conquests, Lucullus developed a taste for cherries. So he ordered his cook and other servants to bring some cherry tree saplings to plant in Italy. Thus, Lucullus has advanced Western civilization by introducing a new food-source. However, it is not enough on balance, and thus he is sent to hell.
In the same spirit, I am grateful that, for a brief period, MTV gave us The State, Aeon Flux, The Maxx, Beavis and Butthead and Daria. But it in no way makes up for them inflicting The Real World, Road Rules, Rob & Big, Laguna Beach, and Jersey Shore (among a list of others) upon us.







However, the legacy of MTV's original programming reminds me of a Brecht piece called the Trial of Lucullus. I'm retelling this mainly from memory, so excuse any errors.
The Roman general Lucullus dies and enters the underworld. The Gods put him on trial to decide whether or not he deserves punishment or reward. The people who he dealt with in life are called before the assembled group to testify for or against him.
A long group of witnesses come forth, who condemn Lucullus for the lives lost and ruined to war, his service in the extension of an imperialist dictatorship, and for pillaging & looting his victims.
On his behalf, a cook comes forth. In the course of his conquests, Lucullus developed a taste for cherries. So he ordered his cook and other servants to bring some cherry tree saplings to plant in Italy. Thus, Lucullus has advanced Western civilization by introducing a new food-source. However, it is not enough on balance, and thus he is sent to hell.
In the same spirit, I am grateful that, for a brief period, MTV gave us The State, Aeon Flux, The Maxx, Beavis and Butthead and Daria. But it in no way makes up for them inflicting The Real World, Road Rules, Rob & Big, Laguna Beach, and Jersey Shore (among a list of others) upon us.
Monday, December 13, 2010
Three views of Yogi Bear
(Inspired by this FunnyorDie video. With apologies to Flannery O'Connor
, Cormac McCarthy
and Alan Moore
)
1.
Yogi and Boo-Boo returned from the woods and stood over the ditch, looking down at the grandmother who half sat and half lay in a puddle of blood with her legs crossed under her like a child's and her face smiling up at the cloudless sky.
Without his fedora, Yogi's eyes were red-rimmed and pale and defenseless-looking. "Take her off and thow her where you thrown the others," he said, picking up the cat that was rubbing itself against his leg.
"She was a talker, wasn't she?" Boo-Boo said, sliding down the ditch with a chuckle.
"She would of been a good woman," Yogi said, "if it had been somebody there to maul her every minute of her life."
"Some fun!" Boo-Boo said.
"Shut up, a-Boo-Boo," Yogi said. "It's no real pleasure in life. Just pic-a-nic baskets."
2.
And they are picnicking, the ground slamming under their jackboots and the rangers grinning hideously under their canted hats. Towering over them all is Yogi and he is naked dancing, his small feet lively and quick and now in doubletime and bowing to the ladies, huge and dark and hairy, like an enormous teddy-bear. He never sleeps, he says. He says he'll never die. He bows to the fiddlers and sashays backwards and throws back his head and laughs deep in his throat and he is a great favorite, the Bear. He wafts his fedora and the furry dome of his skull passes under the lamps and he swings about and takes possession of one of the pic-a-nic baskets and he pirouettes and makes a pass, two passes, dancing and eating at once. His feet are light and nimble. He never sleeps. He says that he will never die. He picnics in light and in shadow and he is a great favorite. He says he is smarter than the average bear. He is picnicking, picnicking. He says that he will never die.
3.
"Hello, Smith. I was hoping we'd have the chance to talk.... I know people think me callous, but I've made myself feel every picnic. By day I imagine endless sandwiches. By night... Well, I dream about walking past the same cave... no, never mind. I'd hoped you'd understand, unlike Boo-Boo..."
"Yes, I understand, without condoning or condemning. Ursine affairs cannot be my concern. I'm leaving this park for one less complicated. Goodbye, Yogi."
"Ranger, wait, before you leave... I did the right thing, didn't I? It all worked out in the end."
"Nothing ever ends, Yogi. Especially not a Hanna-Barbera cartoon."
1.
Yogi and Boo-Boo returned from the woods and stood over the ditch, looking down at the grandmother who half sat and half lay in a puddle of blood with her legs crossed under her like a child's and her face smiling up at the cloudless sky.
Without his fedora, Yogi's eyes were red-rimmed and pale and defenseless-looking. "Take her off and thow her where you thrown the others," he said, picking up the cat that was rubbing itself against his leg.
"She was a talker, wasn't she?" Boo-Boo said, sliding down the ditch with a chuckle.
"She would of been a good woman," Yogi said, "if it had been somebody there to maul her every minute of her life."
"Some fun!" Boo-Boo said.
"Shut up, a-Boo-Boo," Yogi said. "It's no real pleasure in life. Just pic-a-nic baskets."
2.
And they are picnicking, the ground slamming under their jackboots and the rangers grinning hideously under their canted hats. Towering over them all is Yogi and he is naked dancing, his small feet lively and quick and now in doubletime and bowing to the ladies, huge and dark and hairy, like an enormous teddy-bear. He never sleeps, he says. He says he'll never die. He bows to the fiddlers and sashays backwards and throws back his head and laughs deep in his throat and he is a great favorite, the Bear. He wafts his fedora and the furry dome of his skull passes under the lamps and he swings about and takes possession of one of the pic-a-nic baskets and he pirouettes and makes a pass, two passes, dancing and eating at once. His feet are light and nimble. He never sleeps. He says that he will never die. He picnics in light and in shadow and he is a great favorite. He says he is smarter than the average bear. He is picnicking, picnicking. He says that he will never die.
3.
"Hello, Smith. I was hoping we'd have the chance to talk.... I know people think me callous, but I've made myself feel every picnic. By day I imagine endless sandwiches. By night... Well, I dream about walking past the same cave... no, never mind. I'd hoped you'd understand, unlike Boo-Boo..."
"Yes, I understand, without condoning or condemning. Ursine affairs cannot be my concern. I'm leaving this park for one less complicated. Goodbye, Yogi."
"Ranger, wait, before you leave... I did the right thing, didn't I? It all worked out in the end."
"Nothing ever ends, Yogi. Especially not a Hanna-Barbera cartoon."
Labels:
art is hard,
bad movies,
comedy,
flannery o'connor,
worse movies
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